#pragma once
#include "layout.h"
#include "types.h"
class LayoutVertical :
	public Layout
{
public:
	LayoutVertical();
	virtual ~LayoutVertical();

	virtual bool addColumn(unsigned int xInHundred) { SK_ASSERT(false);  return false; }
	virtual bool addRow(unsigned int xInHundred);
	virtual bool addFixColumn(unsigned int width) { SK_ASSERT(false);  return false; };
	virtual bool addFixRow(unsigned int height);

	virtual void updateLayout();

private:
	unsigned int m_fixHeight;
};

